Sunday, December 13, 2015

World Control

The world control is a control that can move the entire rig without affecting any of the attributes of the other controls and joints/objects. This control is essential for every rig because an animator will almost always have to position or re position a rig to fit along with the scene or action it is being placed into.


Every one of these rigs includes a world control, represented by the yellow curve placed around their feet.

6 comments:

  1. A lot of your posts are very educational, however, they dont pertain to you nessericty or your work as a artist

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  2. Quick and easy definition of the world control. pretty useful to have a post for reference. good examples on the GIF. i would have just explained how the movement differs from the root control.

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  3. Pretty good definition of the world control. Do you know how to make the world control scale the meshes and controls together?

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  4. Pretty good definition of the world control. Do you know how to make the world control scale the meshes and controls together?

    ReplyDelete