Sunday, December 13, 2015

Root COntrol

Root Control
The root control allows the animator to move the root or center of gravity of the character or rig all at once. This is especially helpful during animating as i have experienced my self, it can help speed up the process of transitioning the rig from one position to the next without having to move every specific detail at once.



In this case for a human, the root or center of gravity is the hips, so the root control moves the hips and allong with it has some influence on the legs, bending to where the hips are positioned.

2 comments:

  1. Well done; I did a similar post and yours goes into more detail and is a bit easier to understand. That being said, you could go into a bit more detail about what a root control would look like on another model.

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  2. using the root control for skinning is useful too. i move my root around to get into a different pose to see how it affects the skin weights.

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